Rules Actions Industries Strategy

Strategy Guide

Beginner Tips

Canal Era Opening

The easiest opening is: build a cotton mill, connect it to any port, and sell it. This gets your income positive quickly and is the simplest path to understand.

Other openings are perfectly viable. It's possible to open with heavy development and large loans.

Rail Era Preparation

Try to have some coal on the board at the beginning of the Rail Era. Build a Level 2+ coal mine near the end of the Canal Era. All rail tracks require coal, so there will be high demand.

Supply and Demand

Build whatever is in short supply:

Concentrating on what's in demand lets you flip industries faster, scoring income and VP sooner.

Income Management

Link Strategy

Don't underestimate link VP! A link between two heavily-built locations can generate 5-7 VP on its own. In the Rail era, links are a major VP source.

Shipyards

Shipyards provide large VP (10 for L1, 18 for L2) and flip immediately when built. However:

Advanced Concepts

Turn Order Manipulation

Spending less money in a round means going first next round. Going first is valuable because you get first pick of actions. Consider timing big purchases.

Overbuilding

In the Rail era, you can overbuild your own Level 1 tiles that survived the transition. You can also overbuild opponents' coal/iron if the external market is empty - use this aggressively.

Card Management

Scoring Awareness