Rules Actions Industries Cards Strategy Badges Birmingham

Achievements & Trophies

Auto-generated from the live definitions in lib/achievements.js and lib/hall-of-fame.js. 96 achievements and 84 trophies in total.

Achievements

Personal milestones earned once per account. Visible on your profile page. Three kinds:

Game-end Achievements (78)

NameWhat it takes
First Game (first_game) Complete your first all-human game.
Player (ten_games) Complete 10 all-human games.
Veteran (veteran) Complete 25 all-human games.
Centenarian (centenarian) Complete 100 all-human games.
First Win (first_win) Win your first all-human game.
Hat Trick (hat_trick) Win 3 all-human games.
Ten-Up (ten_up) Win 10 all-human games.
Hall of Fame (hall_of_fame) Win 25 all-human games.
Centurion (centurion) Score 100+ VP in a single game.
Sesquicentennial (sesquicentennial) Score 150+ VP in a single game.
Industrial Titan (industrial_titan) Score 175+ VP in a single game.
Apocalypse (apocalypse) Score 200+ VP in a single game.
Climbing (climbing) Reach 1100 ELO in any category.
Master (master) Reach 1300 ELO in any category.
Grandmaster (grandmaster) Reach 1400 ELO in any category.
Wallace's Pride (wallaces_pride) Reach 1300 ELO in all three categories.
Cotton Empire (cotton_empire) Build all 12 cotton mills in one game.
Coal Baron (coal_baron) Build all 7 coal mines in one game.
Iron Magnate (iron_magnate) Build all 4 iron works in one game.
Port Authority (port_authority) Build all 8 ports in one game.
Shipwright (shipwright) Build any shipyard in a game.
Diversified (diversified) Build at least one of each industry type in one game.
L4 Constructor (l4_constructor) Build at least one Level-4 industry in a game.
Quick Builder (quick_builder) Build your first industry in canal era round 1.
Personal Best (personal_best) Set a new personal VP record.
Comeback Kid (comeback_kid) Win after being last at canal-era VP scoring.
Distant Empire (distant_empire) Sell to distant market 5+ times in one game.
Bottom Out (bottom_out) Be the player who bottoms out the distant market.
Trade Fleet (trade_fleet) 25 career distant-market sales.
Cotton Magnate (cotton_magnate) 50 career cotton sales (port + distant).
Self-Made (self_made) Win without taking any loans the entire game.
Heavy Borrower (heavy_borrower) Take 5+ loans in a single game.
Big Spender (big_spender) Spend £200+ across a single game.
Hoarder (hoarder) Win with £100+ remaining.
Empire Builder (empire_builder) Own 10+ links at game end.
Track Layer (track_layer) Use all 14 link tiles in either era of one game.
Iron Horse (iron_horse) Build a 2-rail action (£15 + 2 coal) at least once.
Canal King (canal_king) Own 6+ canals at canal era end (i.e., still owned at rail-era start).
External Visitor (external_visitor) Build a link to Scotland, Yorkshire, or The Midlands.
Globe Trotter (globe_trotter) Own a link to all three external ports (Scotland, Yorkshire, The Midlands) in one game.
Marathon Builder (marathon_builder) Build 15+ industry tiles in a single game.
Wide Builder (wide_builder) Build in 8+ distinct locations in a single game.
Loan King (loan_king) Take all three loan bands (£10, £20, £30) in a single game.
Coal Tycoon (coal_tycoon) Build 5+ coal mines in a single game.
Demolisher (demolisher) Be overbuilt 3+ times in a single game (your tiles got replaced by higher-level builds).
Speedrun (speedrun) Be in a game that finished within 24 hours of starting.
Marathon (marathon) Be in a game that took 30+ days to finish.
Underdog (underdog) Win as the lowest-rated player in a 3P/4P all-human game.
Giant Killer (giant_killer) Beat someone whose ELO was 200+ higher than yours.
Rivalry Crown (rivalry_crown) Beat the same opponent in 3+ different finished games.
Tiebreak Champion (tiebreak_champion) Win a game by tiebreaker — at least one other player matched your top VP but lost the tiebreaker chain (income → money → spent → turn order).
Bridesmaid (bridesmaid) Tie the winner on VP but lose the tiebreaker chain (income → money → spent → turn order).
Mersey Bridge (mersey_bridge) Build a Liverpool or Birkenhead industry using the Weirdest Rule (across-the-Mersey connection without an actual link).
Both Sides of the Mersey (mersey_both_sides) Build at least one industry in BOTH Liverpool and Birkenhead in the same game.
Income Sky (income_sky) Reach the top of the income track (square 97+ = +30/turn) in a single game.
Skinflint (skinflint) Win a game with less than £10 remaining (spent it all to score).
Untouched (untouched) Win a game without any of your tiles being overbuilt.
First Light (first_light) Submit the very first action of a game (canal era, round 1, seat 1).
Closer (closer) Submit the last action of a game (the one that triggered end-of-rail-era scoring).
Pure Strategy (pure_strategy) Win a game without taking a single loan AND without using the Pass action.
Pass Master (pass_master) Use the Pass action 5+ times in a single game.
Snake Eyes (snake_eyes) Finish a game with 0 or 1 VP (it happens).
Pioneer (pioneer) Build the very first link in a game (your buildLink was earlier than every other player’s).
Tower (tower) Finish a game owning 3+ tiles at the same location.
Cotton Stockpile (cotton_stockpile) Finish a game with 3+ of your own cotton mills still unflipped (unsold).
Eve of Destruction (eve_of_destruction) Overbuild 3+ opponents’ tiles in a single game (the attacker side of Demolisher).
Sleeper Win (sleeper_win) Win a game where you had a 48+ hour gap between two of your own consecutive actions.
Centurion +1 (centurion_plus_one) Finish a game with exactly 101 VP.
Apprentice (apprentice) Use the Develop action for the first time.
Daily Double (daily_double) Finish 2+ all-human games on the same UTC date.
Dynasty (dynasty) Win 5 all-human games in a row.
Junction Builder (bb_junction_builder) Build the Worcester ⇄ Kidderminster ⇄ UnnamedBrewery2 Y-junction in a Birmingham game.
Brewmaster (bb_brewmaster) Build 5+ of your brewery tiles in a single Birmingham game.
Unnamed Champion (bb_unnamed_champion) Build a tile at BOTH unnamed breweries in the same Birmingham game.
Cargo King (bb_cargo_king) Sell 5+ tiles in a single Sell action in a Birmingham game.
VP Hunter (bb_vp_hunter) Claim both the Shrewsbury (+4 VP) and Nottingham (+3 VP) merchant bonuses in the same Birmingham game.
Globe Trotter (Birmingham) (bb_globe_trotter) Own at least one link to every active external market in a Birmingham game.
Pottery Pyramid (bb_pottery_pyramid) Build a Pottery tile at every level (L1 through L5) across all your Birmingham games.

Action-time Achievements (7)

NameWhat it takes
Night Owl (late_night) Submit a turn between 02:00–05:00 server time.
Insomniac (insomniac) Submit a turn between 03:00–05:00 in your local time.
Burst Mode (burst_mode) Submit 6+ actions within a single hour (across any games).
Reset Master (reset_master) Use Reset Turn 50 times across your games.
Polyglot (polyglot) Use the interface in at least 3 different languages.
Customizer (customizer) Try at least 10 different name highlights.
Scout Master (bb_scout_master) Use the Scout action 10+ times lifetime in Birmingham games.

Streak Achievements (6)

NameWhat it takes
Lit (streak_5) Submit at least one action on 5 consecutive days.
On Fire (streak_10) Submit at least one action on 10 consecutive days.
Inferno (streak_20) Submit at least one action on 20 consecutive days.
Devoted (streak_50) Submit at least one action on 50 consecutive days.
Centurial (streak_100) Submit at least one action on 100 consecutive days.
Year One (streak_365) Submit at least one action on 365 consecutive days.

Trophies (Hall of Fame)

Each trophy has a single current record-holder (or shared by ties), recomputed across every finished all-human game. Bots are excluded from both holders and opponents.

Ratings (10)

IconTrophyWhat it tracks
👑 ELO 2P (elo2p) Highest ELO rating in the 2-player category.
👑 ELO 3P (elo3p) Highest ELO rating in the 3-player category.
👑 ELO 4P (elo4p) Highest ELO rating in the 4-player category.
🏆 ELO Sum (2P+3P+4P) (eloSum)
🫠 Lowest ELO Sum (2P+3P+4P) (eloSumLow)
👑 ELO 2P (eloBb2p)
👑 ELO 3P (eloBb3p)
👑 ELO 4P (eloBb4p)
🏆 ELO Sum (2P+3P+4P) (eloBbSum)
🫠 Lowest ELO Sum (2P+3P+4P) (eloBbSumLow)

Activity (7)

IconTrophyWhat it tracks
🏅 Achievements (achs) Most achievements earned (out of the current total).
🔥 Longest Streak (streak) Longest consecutive-days streak (daily activity).
🎲 Most Turns / Day (peakDay) Most turns submitted in a single UTC day.
🔁 Most Concurrent Games (mostConcurrent) Peak number of in-progress all-human games you were in at any single instant.
📆 Days Active (daysActive) Count of distinct UTC dates the player submitted at least one action.
🕰️ Tenure (tenure) Days since the player’s very first recorded action.
🔭 Scouts (bbScoutCount)

Games (3)

IconTrophyWhat it tracks
🎮 2P Games Played (g2p) Most finished 2-player games played.
🎮 3P Games Played (g3p) Most finished 3-player games played.
🎮 4P Games Played (g4p) Most finished 4-player games played.

Records (9)

IconTrophyWhat it tracks
💯 Highest VP — 2P (maxVp2p) Highest VP score in a single 2-player game.
💯 Highest VP — 3P (maxVp3p) Highest VP score in a single 3-player game.
💯 Highest VP — 4P (maxVp4p) Highest VP score in a single 4-player game.
🏗️ Most Tiles in a Game (maxBuildsInGame) Most buildIndustry actions in a single game.
🛤 Most Links in a Game (maxLinksInGame) Most distinct link tiles built in a single game (canal + rail combined, max 28).
🌍 Widest Build (locations) (maxDistinctLocsInGame) Most distinct locations you built in within one game.
💸 Largest Single Spend (maxSingleSpend) Largest amount of money spent on a single action (tile/link base + market-bought coal/iron).
📈 Highest Income Square (maxIncomeSquare) Highest income-track square reached at any game end.
📦 Most Tiles in One Sell (bbMaxSalesInAction)

Industry (6)

IconTrophyWhat it tracks
Shipyards Flipped (flipShip) Lifetime count of your flipped shipyards.
🚢 Ports Flipped (flipPort) Lifetime count of your flipped ports.
🧵 Cotton Mills Flipped (flipMill) Lifetime count of your flipped cotton mills.
⛏️ Coal Mines Flipped (flipCoal) Lifetime count of your flipped coal mines.
🔩 Iron Works Flipped (flipIron) Lifetime count of your flipped iron works.
🏭 Tile-Level Sum (tileLevelSum) Lifetime sum of built-tile levels — rewards building higher-level tiles, not just lots of them.

Money (5)

IconTrophyWhat it tracks
💰 Loans Taken (loans) Lifetime loans taken.
🛑 Passes (passes) Lifetime pass actions taken.
💸 Money Spent / Game (spent) Highest single-game money spend.
💰 Biggest Hoard at Game End (biggestHoard) Largest amount of money any player has ended a game with.
🪙 Smallest Winning Hoard (smallestWinHoard) Smallest amount of money a solo winner has ended a game with (spent everything).

Selling (7)

IconTrophyWhat it tracks
📦 Mills Sold (sells) Lifetime cotton mills sold.
🚛 Distant-Market Mills Sold (sellsDist) Lifetime distant-market sales.
📉 Distant -4 Tiles Taken (dist4) Distant-market -4 demand tiles you triggered (your sell exposed them).
Distant 0 Tiles Taken (dist0) Distant-market 0 demand tiles you triggered.
Earliest First Sell (earliestSell) Smallest delta from a game starting to its first sellCotton action (your sale).
🕰️ Latest Last Sell (latestSell) Largest delta from a game starting to its last sellCotton action (your sale).
🍻 Merchant Beer Used (bbMerchantBeerUsed)

Building (6)

IconTrophyWhat it tracks
🛶 Canals Built (canals) Lifetime distinct canals built.
🚂 Rails Built (rails) Lifetime distinct rails built.
🔗 Total Links Built (links) Lifetime distinct link tiles built (canals + rails).
🌟 Wild Builds (wildBuilds) Lifetime count of buildIndustry actions flagged as wild build.
🛠️ Tiles Developed (developed) Lifetime total tiles developed (sum across all develop actions).
🌐 Y-Junction Tiles Built (bbJunctionBuilds)

Battle (8)

IconTrophyWhat it tracks
⚔️ Higher-ELO Beaten (upsets) Times you outscored a higher-rated opponent (per-game pairwise).
🤝 King of Empatitos (tiedTop) Games you ended tied at the top VP (irrespective of who won the tiebreak).
🎯 Closest Win (closestWin) Smallest VP gap between you (sole winner) and second place across all your wins.
💥 Largest Win Margin (largestWin) Largest VP gap between you (sole winner) and second place.
🏛️ Opponents Faced (opponents) Distinct humans you have shared a finished game with.
🏅 Longest Winning Streak (winStreak) Longest consecutive-wins streak in finished games.
⚖️ Closest Tiebreak Margin (closestTiebreak) Smallest tiebreak diff (income → money → spent → turn order) in any game ending tied at top VP. Attributed to the tiebreak winner.
💥 Overbuilds Caused (overbuildsCaused) Lifetime count of opponents’ tiles you overbuilt.

Duration (4)

IconTrophyWhat it tracks
Shortest Game (shortestGame) Shortest game duration you were in (start-of-game to finish).
🐢 Longest Game (longestGame) Longest game duration you were in.
⏱️ Longest Turn (longestTurn) Longest single turn you ever took (between consecutive actions of yours).
💨 Shortest Turn (shortestTurn) Shortest single turn you ever took.

Means (19)

IconTrophyWhat it tracks
🐌 Slowest Avg Turn (slowestAvgTurn) Your mean turn duration across all your turns — lifetime, higher is slower (≥5 turns to qualify).
🚀 Fastest Avg Turn (fastestAvgTurn) Same metric, smaller value (faster).
Avg Shipyards / Game (meanShip) Lifetime shipyards flipped, divided by games played.
🚢 Avg Ports / Game (meanPort) Lifetime ports flipped, divided by games played.
🧵 Avg Cotton Mills / Game (meanMill) Lifetime cotton mills flipped, divided by games played.
⛏️ Avg Coal Mines / Game (meanCoal) Lifetime coal mines flipped, divided by games played.
🔩 Avg Iron Works / Game (meanIron) Lifetime iron works flipped, divided by games played.
💰 Avg Loans / Game (meanLoans) Lifetime loans taken, divided by games played.
🛑 Avg Passes / Game (meanPasses) Lifetime passes, divided by games played.
🚛 Avg Distant Sells / Game (meanSellsDist) Lifetime distant-market sells, divided by games played.
📉 Avg Distant -4 / Game (meanDist4) Lifetime distant -4 tiles taken, divided by games played.
Avg Distant 0 / Game (meanDist0) Lifetime distant 0 tiles taken, divided by games played.
📦 Avg Mills Sold / Game (meanSells) Lifetime cotton mills sold, divided by games played.
💸 Avg Spent / Game (meanSpent) Lifetime money spent, divided by games played.
🛶 Avg Canals / Game (meanCanals) Lifetime canals built, divided by games played.
🚂 Avg Rails / Game (meanRails) Lifetime rails built, divided by games played.
🔗 Avg Links / Game (meanLinks) Lifetime link tiles built, divided by games played.
🐌 Slowest Avg Game (avgGameTimeHigh) Your mean game-duration across all your finished games — higher is slower (≥2 games to qualify).
🚀 Fastest Avg Game (avgGameTimeLow) Same metric, smaller value (faster).

Records are recomputed lazily after each game finish. If a trophy you just earned isn't showing yet, refresh the lobby — the cache invalidates on the next page load.